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Performing Arts Classical & Ballet

The Creation of iGiselle

Classical Ballet Meets Contemporary Video Games

edited by Nora Stovel

Publisher
The University of Alberta Press
Initial publish date
Jan 2019
Category
Classical & Ballet, Games
  • Paperback / softback

    ISBN
    9781772123814
    Publish Date
    Jan 2019
    List Price
    $38.99
  • eBook

    ISBN
    9781772124415
    Publish Date
    Mar 2019
    List Price
    $34.99

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Description

The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the fields of literature, physical education, music, design, and computer science collaborated to revise the tragic narrative of the nineteenth-century ballet Giselle, allowing players to empower the heroine for possible ”feminine endings.” The eight interrelated chapters chronicle the origin, development, and fruition of the project. Dancers, gamers, and computer specialists will all find something original that will stimulate their respective interests.

Contributors: Vadim Bulitko, Wayne DeFehr, Christina Gier, Pirkko Markula, Mark Morris, Sergio Poo Hernandez, Emilie St. Hilaire, Nora Foster Stovel, Laura Sydora

About the author

Nora Foster Stovel is Professor of English at the University of Alberta, where she teaches twentieth-century literature and Canadian women's fiction. She has published books and articles on Jane Austen, D.H. Lawrence, Margaret Drabble, Carol Shields, and Margaret Laurence, most recently Divining Margaret Laurence: A Study of Her Complete Writings.

Nora Stovel's profile page

Editorial Reviews

# 4 on Edmonton Non-Fiction Bestsellers list, March 10, 2019