Game Development Using Python [OP
- Publisher
- Mercury Learning
- Initial publish date
- Jan 2019
- Category
- Games, General
-
Paperback / softback
- ISBN
- 9781683921806
- Publish Date
- Jan 2019
- List Price
- $78.5
Classroom Resources
Where to buy it
Out of print
This edition is not currently available in bookstores. Check your local library or search for used copies at Abebooks.
Description
This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book, e.g. example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook.
Features:
- Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more
- Includes a companion disc with example code, games assets, and color figures
Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.
About the author
Contributor Notes
(Wiley).