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Children's Fiction Action & Adventure

Complete the Quest: The Poisonous Library

by (author) Brian McLachlan

Publisher
Imprint
Initial publish date
Jun 2021
Category
Action & Adventure, Fantasy, Humorous
Recommended Age
8 to 12
Recommended Grade
3 to 7
  • Hardback

    ISBN
    9781250268297
    Publish Date
    Jun 2021
    List Price
    $26.99
  • Paperback / softback

    ISBN
    9781250268303
    Publish Date
    Jun 2021
    List Price
    $22.99

Classroom Resources

Where to buy it

Description

Save your kingdom in this interactive role-playing adventure, which reads like a graphic novel but also plays like a game! It’s perfect for fans of all ages who are interested in the exciting world of fantasy gaming.
Queen Evergreen has been poisoned! To save her, you must pick a team of heroes to travel across a series of perilous fantasy landscapes, from a witch’s desert tomb to a giant’s palace in the sky. YOU get to choose how they win they day, using the greatest heroic power of all: your imagination.
On your journey, you’ll meet new heroes, battle a dungeon that’s also a dragon, and discover that the poisoned book that attacked Queen Evergreen was just the first part of an evil plot that threatens the entire realm.
Award-winning creator Brian McLachlan has created a new kind of role-playing adventure for all ages, which reads like a graphic novel but also plays like a game. With story panels and colorful visuals, this book provides an easy reference to help readers learn the mechanics of role-playing games, while giving them room to let their imaginations soar!
An Imprint Book

About the author

BRIAN McLACHLAN is a regular contributor to OWL Magazine, has numerous freelance clients, and is the comic artist behind the series Princess Planet. His previous book with Owlkids, Draw Out the Story, won an International Literacy Association award. Brian lives in Toronto, ON, with his wife and two boys.

Brian McLachlan's profile page

Editorial Reviews

Complete the Quest is part comic, part game, all joyous adventure: an inventive interactive story that rewards exploration ... a kind and clever guided tour of your own imagination.” —New York Times bestselling author Ryan North
“A bright, colorful comic ... A clear message of fighting intolerance and racism offers a wholesome frame for a magical world-saving mission. This is a warm, welcoming introduction to RPGs and collaborative storytelling.” —Kirkus Reviews

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